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ESL and DreamHack Announce Comprehensive Esports Measurement Agreement with Nielsen

3 分钟阅读 | 2019 年 9 月

Collaboration to further advance research standards in esports and provide greater confidence in esports sponsorships

(Cologne) – September 26, 2019 – ESL, the world’s largest esports company, and DreamHack, the premier gaming lifestyle festival, today jointly announced a comprehensive agreement with Nielsen, the media industry’s single source of truth for esports sponsorship valuation and media measurement. The agreement will further advance research standards in esports and provide greater confidence to brands and properties that are considering making investments in esports events.  

ESL, DreamHack and Nielsen have worked closely over the past several years to establish the foundation  for delivering consistent and standardized esports measurement to media and advertisers alike. This new collaboration will focus efforts significantly across four key areas:

The agreement also enables ESL and DreamHack to regularly report monetary valuations to brand partners and advertisers based on Nielsen’s industry-leading Quality Index (QI) Media methodology, allowing for credible benchmarking against other esports, as well as traditional sports. Continuing their work as members of the Nielsen Esports Advisory Board, ESL and DreamHack will also support the establishment of standard audience metrics for all digital and linear esports broadcasts.

“It is very important for the esports industry to use standardized reliable data measured by an independent company like Nielsen in conversations with brand partners and broadcasters,” said Thomas Schmidt, CCO at ESL. “Our work with Nielsen reaffirms our commitment to shape the esports industry and build stronger relationships with media and advertising partners by driving the standardization of key performance indicators across the industry with an independent and reliable partner. Establishing KPI’s like average minute audience (AMA) and others will push the industry forward and make it more accessible for media partners worldwide.”

“Sponsors and advertisers can understand and confidently transact upon the global brand exposure metrics we are providing to ESL,” said Nicole Pike, Managing Director, Nielsen Esports. ”We are pleased that ESL has placed its trust in Nielsen and is helping us lead efforts in supporting industry-wide standards for reporting viewership and media value.”

As part of the agreement, Nielsen will provide in-depth measurement around the recently announced ESL Pro Tour; a circuit that connects more than 20 Counter-Strike: Global Offensive tournaments and leagues from ESL and DreamHack.

关于尼尔森

尼尔森控股有限公司(纽约证券交易所股票代码:NLSN)是一家全球性的测量和数据分析公司,为全球消费者和市场提供最全面、最可靠的信息。我们的方法是将尼尔森的专有数据与其他数据源相结合,帮助全球客户了解现在发生了什么、接下来会发生什么,以及如何根据这些知识采取最佳行动。90 多年来,尼尔森以严谨的科学态度和创新精神为基础,不断开发新的方法来回答媒体、广告、零售和快速消费品行业面临的最重要的问题,提供数据和分析服务。

尼尔森是标准普尔 500 强企业之一,业务遍及 100 多个国家,覆盖全球 90% 以上的人口。欲了解更多信息,请访问www.nielsen.com。

ABOUT ESL ESL is the world’s largest esports company. Founded in 2000, ESL has been shaping the industry across the most popular video games with numerous online and offline competitions. It operates high profile, branded international leagues and tournaments such as ESL One, Intel® Extreme Masters, ESL Pro League and other top tier stadium-size events, as well as ESL National Championships, grassroots amateur cups and matchmaking systems, defining the path from zero to hero as short as possible. With offices all over the world, ESL is leading esports forward on a global scale. ESL is a part of MTG, the leading international digital entertainment group. about.eslgaming.com

联系方式

尼尔森

吉娜-卡茨马克

gina.katzmark@nielsen.com

ESL

Christopher Flato

c.flato@eslgaming.com